System status
Status
A live view of the services behind vodka. Every component is probed when you open this page, and again every few minutes in the background. The uptime below is built only from those real samples. We never backfill, so the record starts the day monitoring did and grows from there.
Live monitoring
Live monitoring started 23 Oct 2026
We don't backfill history, so these numbers grow from here. A window shows a percentage only once the monitor has been watching for its full length. Until then it reads "not enough history", never a flattering 100%.
- 24 hours
- N/A
- not enough history
- 7 days
- N/A
- not enough history
- 30 days
- N/A
- not enough history
- 90 days
- N/A
- not enough history
Uptime history
One segment per day since monitoring began on 23 Oct 2026: 1 day so far, growing toward 90. Days before it began are not shown.
Collecting response-time data. The trend appears once probes have run across a couple of days.
Components
Live state from this request. A component's uptime figure appears once a rolling window has enough history behind it; the bar shows every day since monitoring began.
Script delivery
Serving protected loadstrings to the Roblox loader.
Key issuance & verification
Issuing free and premium keys and checking them at runtime.
Dashboard
The creator workspace for editing, building and configuring scripts.
Build pipeline
Compiling and protecting new script releases.
Website
The public site, Discovery and documentation.
Incident history
Derived automatically from the probe record since monitoring began.
No incidents recorded
No component has failed a health check since monitoring began on 23 Oct 2026. Every disruption is detected automatically from the probe record and listed here, including the ones that resolve within minutes.